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Arduino Reference

Arduino programs can be divided in three main parts: structure, values (variables and constants), and functions. The Arduino language is based on C/C++.

Structure

An Arduino program run in two parts:

setup() is preparation, and loop() is execution. In the setup section, always at the top of your program, you would set pinMode, initialize serial communication, etc. The loop section is the code to be executed -- reading inputs, triggering outputs, etc.

Control Structures

Arithmetic Operators

  • plus(addition)
  • -(subtraction)
  • *(multiplication)
  • /(division)
  • %(modulo)

Comparison Operators

  • == (equal to)
  • != (not equal to)
  • < (less than)
  • > (greater than)
  • <= (less than or equal to)
  • >= (greater than or equal to)

Boolean Operators

  • && (and)
  • || (or)
  • ! (not)

Bitwise Operators

  • & (bitwise and)
  • | (bitwise or)
  • ^ (bitwise xor)
  • ~ (bitwise not)
  • << (bitshift left)
  • >> (bitshift right)

Further Syntax

Variables

Variables are expressions that you can use in programs to store values, like e.g. sensor reading from an analog pin. They can have various types, which are described below.

Data Types

Variable Scope

Constants

Constants are labels for certain values which are preset in the Arduino compiler. You do not need to define or initialize constants. Arduino includes the following pre-defined constants.

Utilities

Reference

Functions

Digital I/O

Analog I/O

Advanced I/O

  • shiftOut(dataPin, clockPin, bitOrder, value)
  • unsigned long pulseIn(pin, value)

Time

Math

Random Numbers

External Interrupts

These functions allow you to trigger a function when the input to a pin changes value.

Serial Communication

Used for communication between the Arduino board and a computer or other devices. This communication happens via the Arduino board's serial or USB connection and on digital pins 0 (RX) and 1 (TX). Thus, if you use these functions, you cannot also use pins 0 and 1 for digital i/o.

Reference Home

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