#define _USE_MATH_DEFINES
#include <cmath>
#include <climits>
#include <cstdarg>
#include <cstdio>
#include <string>
#include <vector>
#include <sstream>
#include <fstream>
#include <algorithm>
#include <exception>
#include <unordered_map>
#include <unordered_set>
#include <regex>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <Shlwapi.h>
#include <Ks.h>
#include <KsMedia.h>
#include "helpers/ScopeGuard.h"
