<!-- "/Applications/Kerkythea/MaterialEditor/Libraries/Lobby_Materials/.1.xml" -->
<Root Label="Material Librarian" Name="" Type="Material Librarian">
<Object Identifier="Default Model" Label="Default Model" Name="" Type="Model">
<Object Identifier="BeigeMarbleRough" Label="Layered Material" Name="BeigeMarbleRough" Type="Material">
<Object Identifier="#0" Label="Whitted Material" Name="#0" Type="Material">
<Parameter Name="Shininess" Type="Real" Value="128"/>
<Parameter Name="Transmitted Shininess" Type="Real" Value="128"/>
<Parameter Name="Index of Refraction" Type="Real" Value="1"/>
<Parameter Name="Specular Sampling" Type="Boolean" Value="0"/>
<Parameter Name="Transmitted Sampling" Type="Boolean" Value="0"/>
<Parameter Name="Specular Attenuation" Type="String" Value="Cosine"/>
<Parameter Name="Transmitted Attenuation" Type="String" Value="Cosine"/>
</Object>
<Object Identifier="#1" Label="Whitted Material" Name="#1" Type="Material">
<Object Identifier="./Specular/Weighted Texture" Label="Weighted Texture" Name="" Type="Texture">
<Object Identifier="Constant Texture" Label="Constant Texture" Name="" Type="Texture">
<Parameter Name="Color" Type="RGB" Value="1 1 1"/>
</Object>
<Parameter Name="Weight #0" Type="Real" Value="0.85"/>
</Object>
<Parameter Name="Shininess" Type="Real" Value="78"/>
<Parameter Name="Transmitted Shininess" Type="Real" Value="128"/>
<Parameter Name="Index of Refraction" Type="Real" Value="1"/>
<Parameter Name="Specular Sampling" Type="Boolean" Value="1"/>
<Parameter Name="Transmitted Sampling" Type="Boolean" Value="0"/>
<Parameter Name="Specular Attenuation" Type="String" Value="None"/>
<Parameter Name="Transmitted Attenuation" Type="String" Value="Cosine"/>
</Object>
<Object Identifier="Weight #0" Label="Fresnel Ramp Texture" Name="Weight #0" Type="Texture">
<Parameter Name="Low Color" Type="RGB" Value="0 0 0"/>
<Parameter Name="High Color" Type="RGB" Value="1 1 1"/>
<Parameter Name="Index of Refraction" Type="Real" Value="1.5"/>
<Parameter Name="Inverted Attenuation" Type="Boolean" Value="1"/>
<Parameter Name="Exit Attenuation" Type="Boolean" Value="1"/>
</Object>
<Object Identifier="Weight #1" Label="Fresnel Ramp Texture" Name="Weight #1" Type="Texture">
<Parameter Name="Low Color" Type="RGB" Value="0 0 0"/>
<Parameter Name="High Color" Type="RGB" Value="1 1 1"/>
<Parameter Name="Index of Refraction" Type="Real" Value="1.5"/>
<Parameter Name="Inverted Attenuation" Type="Boolean" Value="0"/>
<Parameter Name="Exit Attenuation" Type="Boolean" Value="1"/>
</Object>
</Object>
<Object Identifier="Bump Mapping #0" Label="Bump Mapping" Name="Bump Mapping #0" Type="Intersection Modifier">
<Object Identifier="./Texture/Bitmap Texture" Label="Bitmap Texture" Name="" Type="Texture">
<Parameter Name="Filename" Type="String" Value="[No Bitmap]"/>
<Parameter Name="Projection" Type="String" Value="UV"/>
<Parameter Name="Offset X" Type="Real" Value="0"/>
<Parameter Name="Offset Y" Type="Real" Value="0"/>
<Parameter Name="Scale X" Type="Real" Value="1"/>
<Parameter Name="Scale Y" Type="Real" Value="1"/>
<Parameter Name="Rotation" Type="Real" Value="0"/>
<Parameter Name="Smooth" Type="Boolean" Value="1"/>
<Parameter Name="Inverted" Type="Boolean" Value="0"/>
<Parameter Name="Alpha Channel" Type="Boolean" Value="0"/>
</Object>
<Parameter Name="Strength" Type="Real" Value="0.8"/>
</Object>
<Parameter Name="Map Channel" Type="Point2D List" Value="0">
</Parameter>
<Parameter Name="Frame" Type="Transform" Value="1 0 0 0 0 1 0 0 0 0 1 0 "/>
<Parameter Name="Enabled" Type="Boolean" Value="1"/>
<Parameter Name="Visible" Type="Boolean" Value="1"/>
<Parameter Name="Shadow Caster" Type="Boolean" Value="1"/>
<Parameter Name="Shadow Receiver" Type="Boolean" Value="1"/>
<Parameter Name="Caustics Transmitter" Type="Boolean" Value="1"/>
<Parameter Name="Caustics Receiver" Type="Boolean" Value="1"/>
<Parameter Name="Exit Blocker" Type="Boolean" Value="0"/>
</Object>
<Parameter Name="Images Filename" Type="String" Value=""/>
</Root>
