# package_pl.properties 11 Dec 2008
#
# Translated to Polish by Pawel Antkowiak, Pawel "Bizkit" Popanda, Szymon Chojnacki, ghr424 and Emmanuel Puybaret
#
# Sweet Home 3D, Copyright (c) 2007-2017 Emmanuel PUYBARET / eTeks <info@eteks.com>
#
# This program is free software; you can redistribute it and/or modify it under
# the terms of the GNU General Public License as published by the Free Software
# Foundation; either version 2 of the License, or (at your option) any later
# version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
# details.
#
# You should have received a copy of the GNU General Public License along with
# this program; if not, write to the Free Software Foundation, Inc., 59 Temple
# Place, Suite 330, Boston, MA 02111-1307 USA


# Undo/Redo presentation name for BackgroundImageWizardController class
BackgroundImageWizardController.undoImportBackgroundImageName=Importuj obrazek t\u0142a
BackgroundImageWizardController.undoModifyBackgroundImageName=Modyfikuj obrazek t\u0142a

BackgroundImageWizardController.wizard.title=Wybierz obrazek t\u0142a


# Resources for BaseboardChoiceController class
BaseboardChoiceController.baseboardTextureTitle=Tekstura listwy


# Undo/Redo presentation names for CompassController class
CompassController.undoModifyCompassName=Modyfikuj kompas


# Undo/Redo presentation names for FurnitureController class
FurnitureController.undoAddFurnitureName=Dodaj
FurnitureController.undoDeleteSelectionName=Usu\u0144
FurnitureController.undoAlignName=Wyr\u00f3wnanie
FurnitureController.undoDistributeName=Rozrzu\u0107
FurnitureController.undoGroupName=Grupuj
FurnitureController.undoUngroupName=Rozgrupuj
FurnitureController.undoResetElevation=Resetuj podwy\u017cszenie

FurnitureController.groupName=Grupy -%d-


# Resources for HelpController class
HelpController.helpIndex=/com/eteks/sweethome3d/viewcontroller/resources/help/pl/index.html

HelpController.helpTitle=Sweet Home 3D Pomoc
HelpController.searchResult=Wyniki szukania
HelpController.searchNotFound=Poszukiwanie <b>%s</b> nie zwr\u00f3ci\u0142o \u017cadnych wynik\u00f3w. 
HelpController.searchFound=Wyra\u017cenie <b>%s</b> nie zosta\u0142o odnalezione.


# Resources for Home3DAttributesController class
Home3DAttributesController.undoModify3DAttributesName=Modyfikuj

Home3DAttributesController.groundTextureTitle=Tekstura ziemi 
Home3DAttributesController.skyTextureTitle=Tekstura nieba


# Undo/Redo presentation names and other resources for HomeController class
HomeController.undoCutName=Wytnij
HomeController.undoPasteName=Wklej
HomeController.undoPasteToGroupName=Wklej do grupy
HomeController.undoPasteStyleName=Wklej styl
HomeController.undoDropName=Dodaj
HomeController.undoHideBackgroundImageName=Ukryj obrazek t\u0142a
HomeController.undoShowBackgroundImageName=Poka\u017c obrazek t\u0142a
HomeController.undoDeleteBackgroundImageName=Wykasuj obrazek t\u0142a

HomeController.alreadyOpen=Home "%s" jest ju\u017c otwarty
HomeController.moreRecentVersionHome=<html><b>Dom "%s"\
        <br>zosta\u0142 stworzony przy u\u017cyciu nowszej wersji programu.</b>\
        <br><font size="-2">Informacje dodane przy u\u017cyciu tamtej wersji programu nie zostan\u0105\
        <br>wy\u015bwietlone w wersji programu kt\u00f3r\u0105 aktualnie u\u017cywasz, mog\u0105\
        <br>by\u0107 utracone je\u015bli zapiszesz plik..
HomeController.openError=Nie mog\u0119 otworzy\u0107 domu\n"%s"
HomeController.openMessage=Otwieram dom...
HomeController.openRepairedHomeMessage=<html><b>Dane domu "%s"\
        <br>s\u0105 uszkodzone lecz Sweet Home 3D naprawi\u0142 problem z powowdzeniem.</b>\
        <br>Zapisz dom teraz aby walidowa\u0107 napraw\u0119.
HomeController.saveError=<html>Nie mog\u0119 zapisa\u0107 domu w\
        <br>"%s"\
        <br><font size="-2">%s</font>
HomeController.saveMessage=Zapisywanie...
HomeController.printError=Nie mog\u0119 wydrukowa\u0107 domu
HomeController.printMessage=Drukowanie...
HomeController.printToPDFError=Nie mog\u0119 utworzy\u0107 PDF\n"%s"
HomeController.printToPDFMessage=Drukowanie do PDF...
HomeController.exportToCSVError=Nie uda\u0142o si\u0119 utworzy\u0107 pliku CSV\n"%s"
HomeController.exportToCSVMessage=Eksportowanie mebli do pliku CSV...
HomeController.exportToSVGError=Nie mo\u017cna stworzy\u0107 pliku SVG \n"%s"
HomeController.exportToSVGMessage=Eksportowanie do formatu SVG...
HomeController.exportToOBJError=Nie mog\u0119 utworzy\u0107 pliku OBJ\n"%s"
HomeController.exportToOBJMessage=Eksportowanie...
HomeController.savePreferencesError=Nie mog\u0119 zapisa\u0107 konfiguracji
HomeController.importFurnitureLibraryError=Nie mog\u0119 zapisa\u0107 bibliotek\u0119 mebli\n"%s"
HomeController.importedFurnitureLibraryMessage=Zbiór mebli "%s" zosta\u0142 poprawnie zaimportowany.\nNowe i aktualizowane modele znajduj\u0105 si\u0119 w katalogu mebli. 
HomeController.importTexturesLibraryError=Nie mog\u0119 zapisa\u0107 bibliotek\u0119 teksturi\n"%s"
HomeController.importedTexturesLibraryMessage=Zbiór tekstur "%s" zosta\u0142 poprawnie zaimportowany.\nNowe i aktualizowane tekstury znajduj\u0105 si\u0119 w katalogu tekstur. 
HomeController.importPluginError=Nie mog\u0119 zapisa\u0107 plug-in\n"%s"
HomeController.checkUpdatesIOError=<html>Nie mog\u0119 pobra\u0107 dost\u0119pnych aktualizacji.\
     <br>Sprawd\u017a Twoje \u0142\u0105cze internetowe.\
     <br><font size="-2">%s</font>
HomeController.checkUpdatesXMLError=<html>Nie mog\u0119 zinterpretowa\u0107 informacji o aktualizacji.\
    <br><font size="-2">%s</font>
HomeController.checkUpdatesMessage=Pobieranie informacji o aktualizacjach...
HomeController.noUpdateMessage=Nie ma nowych aktualizacji
HomeController.updatesMessageTitle=<h1 class="title">Dost\u0119pne s\u0105 aktualizacje!</h1>
# %1$s is application name, %2$s is version, %3$s is release date, %4$s is size message if size exists
HomeController.applicationUpdateMessage=<h2 class="update"><b>%1$s</b> wersja <b>%2$s</b></h2>\
    <p class="releaseDateAndSize">opublikowane %3$s %4$s</p>
# %1$s is library name (i.e. SH3F, SH3T...), %2$s is version, %3$s is release date, %4$s is size message if size exists
HomeController.libraryUpdateMessage=<h2 class="update"><b>%1$s</b> wersja <b>%2$s</b></h2>\
    <p class="releaseDateAndSize">opublikowane %3$s %4$s</p>
HomeController.sizeUpdateMessage=(%s MB)
HomeController.downloadUpdateMessage=<p class="downloadPage">Id\u017a do <a href="%1$s">strony pobierania</a></p>

HomeController.defaultGroupName=Grupy


# Undo/Redo presentation names for HomeFurnitureController class
HomeFurnitureController.undoModifyFurnitureName=Modyfikuj

HomeFurnitureController.textureTitle=Tekstura mebli
HomeFurnitureController.modelMaterialsTitle=Materia\u0142y mebla


# Undo/Redo presentation names and other resources for ImportedFurnitureWizardController class
ImportedFurnitureWizardController.undoImportFurnitureName=Importuj mebel

ImportedFurnitureWizardController.importFurnitureWizard.title=Importowanie mebli
ImportedFurnitureWizardController.modifyFurnitureWizard.title=Modyfikacja mebli


# Resources for ImportedTextureWizardController class
ImportedTextureWizardController.importTextureWizard.title=Kreator importu tekstur
ImportedTextureWizardController.modifyTextureWizard.title=Kreator modyfikacji tekstury


# Undo/Redo presentation names for LabelController class
LabelController.undoCreateLabelName=Dodaj tekst
LabelController.undoModifyLabelsName=Modyfikuj


# Undo/Redo presentation names for LevelController class
LevelController.undoModifyLevelName=Modyfikuj


# Resources for ModelMaterialsController class
ModelMaterialsController.textureTitle=Tekstura materia\u0142u


# Undo/Redo presentation names for PageSetupController class
PageSetupController.undoPageSetupName=Konfiguracja strony


# Undo/Redo presentation names for PlanController class
PlanController.undoMoveSelectionName=Przesu\u0144
PlanController.undoDeleteSelectionName=Usu\u0144
PlanController.undoCreateWallsName=Rysuj \u015bciany
PlanController.undoWallResizeName=Przeskaluj \u015bcian\u0119
PlanController.undoWallArcExtentName=Modyfikuj zaokr\u0105glenie
PlanController.undoCreateDimensionLinesName=Rysuj wymiary
PlanController.undoDimensionLineResizeName=Przeskaluj wymiary
PlanController.undoDimensionLineOffsetName=Modyfikuj wymiary
PlanController.undoPieceOfFurnitureRotationName=K\u0105t
PlanController.undoPieceOfFurnitureRaiseName=Podwy\u017csz
PlanController.undoPieceOfFurnitureLowerName=Obni\u017c
PlanController.undoPieceOfFurnitureHeightResizeName=Przeskaluj
PlanController.undoPieceOfFurnitureWidthAndDepthResizeName=Przeskaluj
PlanController.undoLightPowerModificationName=Zmie\u0144 moc
PlanController.undoPieceOfFurnitureNameOffsetName=Przesu\u0144 tekst
PlanController.undoPieceOfFurnitureNameRotationName=Obr\u00f3\u0107 tekst
PlanController.undoLockBasePlan=Zablokuj plan
PlanController.undoUnlockBasePlan=Odblokuj plan
PlanController.undoFlipName=Przerzu\u0107
PlanController.undoJoinWallsName=Po\u0142\u0105cz \u015Bciany
PlanController.undoReverseWallsDirectionName=Odwr\u00f3\u0107 kierunek \u015bcian
PlanController.undoSplitWallName=Podziel \u015bcian\u0119
PlanController.undoDuplicateSelectionName=Powiel
PlanController.undoCreateRoomsName=Stw\u00f3rz pok\u00f3j
PlanController.undoRoomResizeName=Zmie\u0144 rozmiary pokoju
PlanController.undoRoomAreaOffsetName=Przesu\u0144 obszar
PlanController.undoRoomAreaRotationName=Obr\u00f3\u0107 obszar
PlanController.undoRoomNameOffsetName=Przesu\u0144 tekst
PlanController.undoRoomNameRotationName=Obr\u00f3\u0107 tekst
PlanController.undoAddRoomPointName=Dodaj punkt
PlanController.undoDeleteRoomPointName=Usu\u0144 punkt
PlanController.undoCreatePolylinesName=Utwórz polilinie
PlanController.undoPolylineResizeName=Modyfikuj polilinie
PlanController.undoLabelRaiseName=Podwy\u017csz
PlanController.undoLabelLowerName=Obni\u017c
PlanController.undoCreateLabelsName=Dodaj tekst
PlanController.undoLabelRotationName=Obr\u00f3\u0107 tekst
PlanController.undoModifyTextStyleName=Modyfikuj styl
PlanController.undoCompassRotationName=Obr\u00f3\u0107 kompas
PlanController.undoCompassResizeName=Zmie\u0144 rozmiar
PlanController.undoAddLevel=Dodaj poziom
PlanController.undoModifyLevelName=Modyfikuj poziom 
PlanController.undoModifyLevelViewabilityName=Modyfikuj poziom widoczno\u015Bci
PlanController.undoDeleteSelectedLevel=Usu\u0144 poziom

PlanController.levelName=Poziom %d

# Tool tip feedback
PlanController.rotationToolTipFeedback=K\u0105t: %d\u00b0
PlanController.pitchRotationToolTipFeedback=Obrót na osi X: %d\u00b0
PlanController.rollRotationToolTipFeedback=Obrót na osi Y: %d\u00b0
PlanController.elevationToolTipFeedback=Podwy\u017cszenie: %s
PlanController.heightResizeToolTipFeedback=Wysoko\u015b\u0107: %s
PlanController.widthResizeToolTipFeedback=Szeroko\u015b\u0107: %s
PlanController.depthResizeToolTipFeedback=G\u0142\u0119boko\u015b\u0107: %s
PlanController.lightPowerToolTipFeedback=Moc: %s%%
PlanController.wallLengthToolTipFeedback=D\u0142ugo\u015b\u0107: %s
PlanController.wallAngleToolTipFeedback=K\u0105t: %d\u00b0
PlanController.wallThicknessToolTipFeedback=Grubo\u015b\u0107: %s
PlanController.roomSideLengthToolTipFeedback=D\u0142ugo\u015b\u0107: %s
PlanController.roomSideAngleToolTipFeedback=K\u0105t: %d\u00b0
PlanController.polylineSegmentLengthToolTipFeedback=D\u0142ugo\u015b\u0107: %s
PlanController.polylineSegmentAngleToolTipFeedback=K\u0105t: %d\u00b0
PlanController.cameraYawRotationToolTipFeedback=Obr\u00f3t t\u0142owia: %d\u00b0
PlanController.cameraPitchRotationToolTipFeedback=Pochylenie g\u0142owy: %d\u00b0
PlanController.cameraElevationToolTipFeedback=Wysoko\u015b\u0107 kamery: %s
PlanController.observerHeightToolTipFeedback=Wysoko\u015b\u0107 obserwatora: %s
PlanController.diameterToolTipFeedback=\u015arednica: %s
PlanController.wallArcRadiusToolTipFeedback=Promie\u0144: %s
PlanController.wallArcExtentToolTipFeedback=Zakres \u0142uku: %d\u00b0


# Resources for PolylineController class
PolylineController.undoModifyPolylinesName=Modyfikuj


# Undo/Redo presentation names and other resources for RoomController class
RoomController.undoModifyRoomsName=Modyfikuj

RoomController.floorTextureTitle=Tekstura Pod\u0142ogi
RoomController.ceilingTextureTitle=Tekstura Sufitu
RoomController.wallSidesTextureTitle=Tekstura \u015bcian


# Undo/Redo presentation names and other resources for WallController class
WallController.undoModifyWallsName=Modyfikuj

WallController.leftSideTextureTitle=Tekstura lewej strony \u015bciany
WallController.rightSideTextureTitle=Tekstura prawej strony \u015bciany
